AI Insights · Timothy · October 2023
Top 5 Disney Games on iOS in Germany: Q3 2023
Discover the performance trends of the top 5 Disney games on iOS in Germany during Q3 2023, including insights on downloads, revenue, and active users.
In Q3 2023, the top 5 Disney games on iOS in Germany demonstrated varying performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at the performance of each game.
Marvel Contest of Champions from Kabam Games, Inc. saw a significant fluctuation in weekly revenue, starting at around $143K in late June and dipping to roughly $27K by mid-July. Revenues hovered between $30K and $50K for most of the quarter, with a notable peak at about $68K in the final week of September. Weekly downloads ranged from 586 to 1650, while active users remained relatively stable, averaging around 8K to 9K throughout the quarter.
Star Wars™: Galaxy of Heroes by Electronic Arts experienced a steady revenue stream, generally ranging between $35K to $47K weekly. Downloads were relatively low, fluctuating between 671 to 1437, while active users averaged around 30K to 39K, peaking at approximately 38K in late June.
MARVEL SNAP from Nuverse showed a mixed performance in Q3. Weekly revenue had significant highs and lows, starting at around $15K, peaking at $37K in early July and early September, before dropping to about $11K by the end of September. Weekly downloads varied from 591 to 2111, with active users averaging around 18K to 25K, peaking at 25K in late August.
MARVEL Strike Force: Squad RPG by Scopely, Inc. maintained a modest revenue range, averaging between $10K to $20K weekly. Downloads were consistently low, ranging from 250 to 342, while active users fluctuated around 3K to 3.5K throughout the quarter.
The Simpsons™: Tapped Out, also by Electronic Arts, displayed steady performance in terms of revenue, generally between $7K and $20K weekly, with a few peaks at around $18K in late July and early September. Downloads showed slight fluctuations, ranging from 813 to 1570, while active users remained stable, averaging around 27K to 32K throughout the quarter.
These insights are based on data from Sensor Tower, where more detailed analysis and trends can be explored.